Saturday , March 29 2025

How to change camera’s resolution in the Blender

Today I wanted to make a “vertical” render to the Key-visual project, but in the Blender by default camera has a fixed “horizontal” resolution 1920x1080px.

To change resolution, you need to select the camera (object), then go to the Output properties in the right sidebar (3rd button from the top) and in the Format section you can change X-Y values. I used 1500x2250px for my Key-visual project for the game.

About iryna

I'm Iryna, a web developer from Ukraine with a decade of experience solving complex technical challenges in the world of freelance. Throughout my career, I've worked on everything from troubleshooting server-side issues and optimizing website performance to enhancing user interfaces. On this blog, I share detailed solutions to the technical problems I’ve encountered and methods that have worked best for me. In addition to my technical expertise, I’m also passionate about digital drawing. I hope the tutorials and insights I provide here will help both fellow developers and creatives alike in their own projects.

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